package br.com.pontov.pieces;

import android.graphics.Rect;
import br.com.pontov.Vector2D;

public abstract class BlockableEntity extends Entity{
	
    private Vector2D normal;
    
    public BlockableEntity(Rect bounds, Vector2D vec) {
        super(bounds);
        this.normal = vec;
    }
    public BlockableEntity(Vector2D vec) {
        this.normal = vec;
    }
    public void setNormal(Vector2D normal) {
        this.normal = normal;
    }
    public Vector2D getNormal() {
        return normal;
    }

}
